Pre-Release Status: This asset is currently under review and will be released soon on the Unity Asset Store with a special 50% launch discount for early adopters.
What is Progression Tree Builder?
Progression Tree Builder is a fully integrated skill tree system for Unity and Game Creator 2. It allows you to create complex character progression systems with a visual node editor that seamlessly integrates with the Game Creator 2 Stats system.

Key Features
Visual Graph Editor
Create skill trees with an intuitive node-based editor
Full GC2 Integration
Seamless integration with Stats, Instructions and Conditions
Flexible Layouts
Grid, Graph or List layout modes
Multiple Trees
Support for multiple trees with tab navigation
Skill Dependencies
Define complex dependencies between skills
Stat Modifiers
Skills can modify stats (Flat, Percentage, Per Rank)
Skill Types
Passive, Active and Choice-based skills
Persistence System
Automatic saving and loading of skill progress
Who is this for?
- Game Developers — Create RPG systems, Action-RPGs or any game with character progression without writing code
- Game Creator 2 Users — Extend your GC2 projects with a professional skill tree system
- Designers & Programmers — Use the system out of the box or extend it with custom code
Quick Start
Ready to get started? Follow these simple steps:
- Installation: Import the package via Game Creator 2 Hub
- Install Examples: Install the optional examples for reference
- Create First Skill Tree: Use the graph editor or examples
- Configure UI: Customize the UI to match your game
Tip: Start with the Example Scenes! They contain a complete Warrior Skill Tree with UI and demonstrate all features in action.
System Requirements
| Component | Minimum Version |
|---|---|
| Unity | 2022.3.0f1 or higher |
| Game Creator 2 Core | 1.7.0 or higher |
| Game Creator 2 Stats | 1.1.0 or higher |
| TextMeshPro | 3.0.6 or higher |
New in Version 1.1 - Will be released soon
Major extensibility features for advanced customization without modifying core code.
Layout Strategy System
Create custom skill tree layouts with pluggable algorithms. Includes 3 built-in strategies: Vertical, Horizontal, and Radial.
Event Hook System
React to tree lifecycle events without subclassing. Perfect for tutorials, analytics, and custom validation.
Support & Community
Need help or have questions?
- Email Support: mail@c-huck.com
- Website: www.c-huck.com
- Documentation: You are already here!
Introduction Video
Screenshots

Graph Editor

Crafting Progression

Class Development

UI Display

Save and Load

Tree Variants

Editor based Maintenance

Graph based Tree creation

Debug Window